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parseSync

caution

Synchronous parsing is not supported by all loaders. Refer to the documentation for each loader.

caution

When calling parse from a loader to invoke a sub-loader, do not use this function. Use parseSyncWithContext counterparts in `@loaders.gl/loader-utils``

The parseSync() function parses data synchronously using the provided loader, if possible.

parseSync(data: ArrayBuffer | string, loaders: Loader, options?: LoaderOptions, url?: string]]) : unknown
parseSync(data: ArrayBuffer | string, loaders: Loader[], options?: LoaderOptions, url?: string]]) : unknown
  • data: already loaded data, either in binary or text format. This parameter can be any of the following types:
    • Response: fetch response object returned by fetchFile or fetch.
    • ArrayBuffer: Parse from binary data in an array buffer
    • string: Parse from text data in a string. (Only works for loaders that support textual input).
    • Iterator: Iterator that yeilds binary (ArrayBuffer) chunks or string chunks (string chunks only work for loaders that support textual input). can also be supplied.
  • loaders: can be a single loader or an array of loaders. If ommitted, will use the list of registered loaders (see registerLoaders)
  • options: See LoaderOptions.
  • url: optional, assists in the autoselection of a loader if multiple loaders are supplied to loader.

Returns:

  • Return value depends on the loader object category, or null, in which case asynchronous parsing is required.

Usage

import {fetchFile, parseSync} from '@loaders.gl/core';
import {OBJLoader} from '@loaders.gl/obj';

const response = await fetchFile(url);
const arraybuffer = await response.arrayBuffer();

data = parseSync(arraybuffer, OBJLoader);
// Application code here
...

Handling errors

try {
const data = await parseSync(data);
} catch (error) {
console.log(error);
}