Overview
The @loaders.gl/images module contains loader and writers for images that follow loaders.gl conventions and work under both node and browser.
Installation
npm install @loaders.gl/images
npm install @loaders.gl/core
API
| Loader | Description |
|---|---|
ImageLoader | |
ImageWriter |
Parsed Image API
Binary Image API
A set of functions that can extract information from "unparsed" binary memory representation of certain image formats. These functions are intended to be called on raw ArrayBuffer data, before the ImageLoader parses it and converts it to a parsed image type.
These functions are used internally to autodetect if image loader can be used to parse a certain ArrayBuffer, but are also available to applications.
| Function | Description |
| ---------------------------------------------------------------------------- | ----------- | --- |
| isBinaryImage(imageData : ArrayBuffer [, mimeType : String]) : Boolean | |
| getBinaryImageMIMEType(imageData : ArrayBuffer) : String | null | |
| getBinaryImageSize(imageData : ArrayBuffer [, mimeType : String]) : Object | |
Parsed Image API
A set of functions to work with parsed images returned by the ImageLoader.
| Function | Description |
|---|---|
isImageTypeSupported(type : string) : boolean | Check if type is supported by current run-time environment |
getDefaultImageType() : string | Returns the image type selected by default ( options.image.type: 'auto' in current run-time environment |
isImage(image : any) : boolean | Checks any JavaScript value to see if it is an image of a type that loaders.gl can work with |
getImageType(image : any) : string | Returns the type name for this image. |
getImageData(image : any) : object | Returns an image data object with a data array representing the pixels of an image |
Image Types
To support image loading on older browsers and Node.js, the ImageLoader can return different types, i.e. different representations of the parsed image.
ImageBitmap- AnImageBitmapobject represents a bitmap image that can be performantly painted to a canvas ("without undue latency"). Due to the signficant performance advantages, and the fact thatImageBitmapinstances can be transferred efficiently between threads,ImageBitmapis the preferred parsed image representation in browsers, when available. Currently only available in Chrome and Firefox.Image(akaHTMLImageElement) - The traditional HTML image class. Available in all browsers.data- Raw binary memory representing the image pixels, typically in RGBAUint8Arrayformat. JavaScript computations can be done on this data. Also, Node.js texture creation functions in headless gl acceptdataimages. and browserImageDataobjects can be initialized with this data.
See ImageLoader for more details on options etc.